Search interest is not the same as people actually playing a game — and no two games prove that better right now than ARC Raiders and Marathon. A fresh look at SteamDB’s numbers, highlighted in a report published today, shows Bungie’s extraction shooter Marathon sitting on top of the site’s most-searched list since its release, while Embark Studios’ ARC Raiders quietly draws several times as many concurrent players. The gap is not small. And it raises a fair question for anyone deciding where to spend their next gaming session: does curiosity about a game actually mean anything if the servers aren’t full?
In this article we break down the latest ARC Raiders vs Marathon player count numbers, explain why ARC Raiders keeps pulling huge crowds after its Frozen Trail 2.0 update, and look at what Marathon’s strange split between searches and players could mean for its future.
ARC Raiders vs Marathon Player Count Right Now
The headline numbers tell the story in one glance. According to the SteamDB figures cited in today’s report, Marathon’s 24-hour peak stood at 19,811 players, with 11,763 people playing at the time the numbers were captured. ARC Raiders, over the same window, posted a 24-hour peak of 90,943 players, with around 74,000 people in game at that moment.
That is roughly a six-to-one difference in players online right now, and more than four times the 24-hour peak. For a genre where full lobbies and busy extraction zones make the whole experience work, that gap matters more than any trailer or announcement. Players go where other players already are. Right now, that place is ARC Raiders.

It is worth remembering what these numbers do and do not cover. SteamDB tracks Steam only, so PlayStation and Xbox players are not counted here. Both games are available on consoles as well as PC, so the full cross-platform picture will differ. But on the world’s biggest PC storefront, the direction of travel is unmistakable — and the same pattern has held for weeks.
Why Is ARC Raiders Winning the Extraction Shooter Race?
ARC Raiders did not get here by accident. The turning point was the Frozen Trail 2.0 update, released on October 8, which added a grappling hook traversal tool, a new map, and a new environmental condition called Frigate. Embark paired the update with a free-play weekend and a 50 percent price cut to $19.99, giving curious players almost no reason not to try it.
The response was immediate — and honestly, kind of wild. Steam’s concurrent player count climbed from 43,993 the day before the update to 130,755 on launch day, then kept rising through the free weekend to a peak of 185,443 on October 11, the game’s best Steam peak since March. Even after free access ended on October 12, daily peaks stayed above 125,000, helped along by a PvE test that began on October 13. By October 14, ARC Raiders was reportedly reaching 1.7 million daily players across platforms, its highest count in six months.
The commercial payoff followed the player surge. Analyst firm Alinea Analytics estimated that ARC Raiders sold around 150,000 copies in the three days after the free weekend ended, worth close to $3 million, while Steam spending on collector bundles added roughly another $2 million in October. That is the kind of month that lets a live-service game keep funding new maps, modes, and seasons — which in turn keeps players coming back. It is a virtuous circle, and ARC Raiders is riding it hard right now.
None of this means Marathon is a bad game. It doesn’t. But it does show how hard it is to win players back once a rival has momentum, a lower entry price, and a steady drumbeat of reasons to return. As we noted in our earlier coverage, ARC Raiders has held Steam’s No. 1 spot for a ninth straight week while Embark teases tougher PvE content and a walkable Speranza hub, so the lead is not a one-weekend fluke.
Is Marathon Worth It in 2026?
This is the question behind all the search traffic. Marathon is the most-searched game on SteamDB since its release, ahead of ARC Raiders, Windrose, Crimson Desert, PRAGMATA, and Counter-Strike 2. People are clearly curious. They are checking its player count, reading about it, and comparing it with ARC Raiders. But curiosity has not converted into players at the same rate — not even close.
Part of the answer depends on what you want from an extraction shooter. Marathon is Bungie’s return to a franchise with deep roots, built as a tense PvP extraction experience where every run risks your best gear. If you love high-stakes, squad-based shootouts and the Bungie gunfeel, there is a real game here with a dedicated community. The reported figure of around 1.2 million copies sold also suggests a player base well beyond the Steam concurrent numbers alone, since console players are not reflected in these charts.
Still, a fair answer has to include the risks. Reports put Marathon’s development cost above $250 million, which raises obvious questions about long-term support if player numbers stay far behind its main rival. Extraction shooters live or die on matchmaking health: long queue times and half-empty maps make the genre’s best moments — tense extractions, surprise third parties, narrow escapes — much rarer. If you are on the fence, the honest advice is to watch the next update cycle closely, try it during a free weekend or sale if one appears, and weigh whether your friends are playing it, because a squad makes all the difference in this genre.

What Is Marathon’s Player Count Problem?
Marathon’s problem is not that nobody cares — it is that caring and playing are two different things. Search data measures attention: people Googling a game, checking SteamDB, or reading comparisons. Player counts measure commitment: downloading, paying, and logging in night after night. Marathon wins the first contest and loses the second by a wide margin.
There are a few plausible reasons for that split. First, ARC Raiders had a free weekend and a deep discount at exactly the moment many players were choosing their extraction shooter for the autumn. Second, ARC Raiders offers a PvE test alongside its PvPvE core, giving solo and co-op players a lower-pressure way in. Third, momentum itself is a feature: streamers, friends, and Discord servers all talk about the game everyone else is already playing. Breaking that cycle takes either a major content drop or a price move, and Marathon has not yet had its equivalent moment.
It is also worth noting that the most-searched ranking cuts both ways. Some of those searches are from players checking whether Marathon is worth buying, and some are from people watching its player count the way you watch a scoreboard. Either way, attention is an asset Bungie can still convert — but only if the next update gives searchers a reason to press download.
ARC Raiders Player Count After Frozen Trail 2.0
For players asking how ARC Raiders is holding up now that the free weekend glow has faded, the day-by-day Steam peaks are reassuring for fans of the game. After the October 11 peak of 185,443, the game posted 152,392 on October 12, then 163,922, 149,814, 138,454, 141,686, 156,983, and 159,445 across the following week, before 125,761 on October 19. Its 30-day average concurrent count more than doubled September’s average, and peaks stayed above 125,000 every single day after the update.

Those are not launch-week numbers inflated by a single promotion. They describe a game that found a bigger audience and kept it. The PvE test, the new map, and the grappling hook gave existing players fresh toys, while the discount lowered the barrier for newcomers. If Embark keeps that cadence — meaningful updates, fair prices, and reasons to return — there is no obvious reason for the numbers to collapse.
What Happens Next for Both Games?
The next few weeks will be decisive, and here is what to watch:
- Marathon’s next update: A major content drop, balance pass, or promotion is the clearest way to turn search interest into players. Watch whether its 24-hour peak climbs back above 25,000 and holds there.
- ARC Raiders’ PvE future: The PvE test has been popular, and if Embark makes PvE a permanent mode, it could pull in an entirely new audience that avoids PvP extraction games.
- Console numbers: Steam tells only part of the story. Any official player totals from Embark or Bungie would show whether the PC gap mirrors the console picture.
- The holiday season: Both games will compete for attention against the year’s biggest releases, including shooters like Modern Warfare 4, which launched as Steam’s No. 1 best-selling shooter. Discounts and events over the holidays could shuffle the standings again.
For now, the verdict is simple. If you want the busiest extraction shooter servers, the most active community, and the game your friends are most likely already playing, ARC Raiders is the clear pick. If you are drawn to Marathon’s world and Bungie’s shooter pedigree, it is still worth keeping on your radar — just go in with open eyes about where the players are today. And if you are new to the genre entirely, our Modern Warfare 4 launch day guide covers the basics of squad shooters, from maps to modes, that apply across all of these games.

The extraction shooter race is far from over, and Marathon’s search numbers prove people have not stopped caring. But in a genre decided by who shows up, ARC Raiders is winning the only contest that fills lobbies. We will keep tracking both games’ player counts here on SavyGames, so check back for the next update in this rivalry.
Sources: SteamDB figures as reported by The Gamerz Theory and daily ARC Raiders player data covered by All Things How.